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Analytic Solution to the Piecewise Linear Interface Construction Problem and Its Application in Curvature Calculation for Volume-of-Fluid Simulation Codes

DOI zum Zitieren der Version auf EPub Bayreuth: https://doi.org/10.15495/EPub_UBT_00006885
URN to cite this document: urn:nbn:de:bvb:703-epub-6885-5

Title data

Lehmann, Moritz ; Gekle, Stephan:
Analytic Solution to the Piecewise Linear Interface Construction Problem and Its Application in Curvature Calculation for Volume-of-Fluid Simulation Codes.
In: Computation. Vol. 10 (2022) Issue 2 . - No. 21.
ISSN 2079-3197
DOI der Verlagsversion: https://doi.org/10.3390/computation10020021

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Project information

Project title:
Project's official title
Project's id
SFB 1357 Mikroplastik
391977956
Open Access Publizieren
491183248

Project financing: Andere
Universität Bayreuth

Abstract

The plane–cube intersection problem has been discussed in the literature since 1984 and iterative solutions to it have been used as part of piecewise linear interface construction (PLIC) in computational fluid dynamics simulation codes ever since. In many cases, PLIC is the bottleneck of these simulations regarding computing time, so a faster analytic solution to the plane–cube intersection would greatly reduce the computing time for such simulations. We derive an analytic solution for all intersection cases and compare it to the previous solution from Scardovelli and Zaleski (Scardovelli, R.; Zaleski, S. Analytical relations connecting linear interfaces and volume fractions in rectangular grids. J. Comput. Phys. 2000, 164, 228–237), which we further improve to include edge cases and micro-optimize to reduce arithmetic operations and branching. We then extend our comparison regarding computing time and accuracy to include two different iterative solutions as well. We find that the best choice depends on the employed hardware platform: on the CPU, Newton–Raphson is fastest with compiler optimization enabled, while analytic solutions perform better than iterative solutions without. On the GPU, the fastest method is our optimized version of the analytic SZ solution. We finally provide details on one of the applications of PLIC—curvature calculation for the Volume-of-Fluid model used for free surface fluid simulations in combination with the lattice Boltzmann method.

Further data

Item Type: Article in a journal
Keywords: PLIC; plane–cube intersection; curvature; Volume-of-Fluid; lattice Boltzmann method; GPU
DDC Subjects: 000 Computer Science, information, general works
000 Computer Science, information, general works > 004 Computer science
500 Science > 500 Natural sciences
500 Science > 510 Mathematics
500 Science > 530 Physics
Institutions of the University: Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Physics > Professor Theoretical Physics VI - Simulation and Modelling of Biofluids > Professor Theoretical Physics VI - Simulation and Modelling of Biofluids - Univ.-Prof. Dr. Stephan Gekle
Research Institutions > Collaborative Research Centers, Research Unit > SFB 1357 - MIKROPLASTIK
Faculties
Faculties > Faculty of Mathematics, Physics und Computer Science
Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Physics
Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Physics > Professor Theoretical Physics VI - Simulation and Modelling of Biofluids
Research Institutions
Research Institutions > Collaborative Research Centers, Research Unit
Language: English
Originates at UBT: Yes
URN: urn:nbn:de:bvb:703-epub-6885-5
Date Deposited: 13 Mar 2023 09:29
Last Modified: 13 Mar 2023 09:30
URI: https://epub.uni-bayreuth.de/id/eprint/6885

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